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Space Settings: Advanced Settings Tab

What You'll Learn on This Page
  • Category structure of Advanced Settings tab
  • Usage and configuration points for each category
  • Direct manipulation in the 3D view with Placement Mode
  • When to use JSON editing

Tab Role​

The Advanced Settings tab is for making detailed adjustments to scene, placement, and display behavior.

Advanced Settings (Scene Settings) Space Settings > Advanced Settings tab (Scene Settings)

Advanced Settings category list Category dropdown

Category List​

  1. Scene Settings
  2. Model Placement
  3. Panel Placement
  4. Simple Object Creation
  5. 360-degree Panorama Placement
  6. Lighting
  7. User Control
  8. SEO/AIO/LLMO Settings
note

Since v1.7.0, 3D Splat placement has been integrated into Model Placement.

Scene Settings​

Configure preset scene selection, custom model specification, character spawn position, movement boundaries, ground, and background color.

See Scene Settings for details.

Model Placement​

Advanced Settings Model Placement Category: Model Placement

Main Configuration Items​

  • Name / Description
  • Model URL
  • Animation Name (specify to play an animation included in the GLB. Example: CharacterArmature|Idle)
  • Position, Rotation, Scale
  • Chat Radius

Collision and Shadow Settings (Edit Dialog)​

Model edit dialog collision and shadow settings Items configurable from "Edit" in Model Placement

ItemDescription
CollisionAdds collision matching the shape of the model's mesh
Cast ShadowSets whether this object casts shadows on other objects
Receive ShadowSets whether shadows from other objects appear on this object

Panel Placement​

Advanced Settings Panel Placement Category: Panel Placement

Main Configuration Items​

  • Name / Description
  • URL (image, video, embed)
  • Position, Rotation, Scale
  • Billboard / Transparency mode

Simple Object Creation (Added in v1.20.0)​

Create Simple Object Category: Simple Object Creation (formerly: Simple Mesh Placement)

You can create 3 types of simple objects - box, sphere, and cylinder - directly in Threedive and place them in the scene. This is useful for creating decorations or transparent objects for collision-only purposes without preparing a 3D model file.

Main Configuration Items​

ItemDescription
ShapeChoose from Box / Sphere / Cylinder
ColorSpecify with color picker
OpacitySlider from 0 to 1.00
CollisionSets whether characters collide with this object (default ON)
Cast ShadowSets whether this object casts shadows on other objects (default ON)
Receive ShadowSets whether shadows from other objects appear on this object (default ON)
Position / Rotation / ScaleAdjust placement
Using as a Collision-Only Object

Setting opacity to 0 creates a "collision-only object" that is hidden when published but still has active collision detection. This is useful in 3DGS spaces to create impassable areas separate from the visual model.

360-degree Panorama Placement​

Advanced Settings 360-degree Panorama Placement Category: 360-degree Panorama Placement

Main Configuration Items​

  • Panorama image URL
  • Position, Rotation, Radius (or Scale)

Lighting​

Advanced Settings Lighting Category: Lighting

Main Configuration Items​

  • Environment (environment preset)
  • Ambient Light (overall lighting)
  • Directional / Point / Spot Light

User Control​

Advanced Settings User Control Category: User Control

Main Configuration Items​

  • Allow avatar movement
  • Allow view change

SEO/AIO/LLMO Settings (Added in v1.18.4)​

SEO/AIO/LLMO settings Category: SEO/AIO/LLMO Settings

Configure meta information for search engines, SNS, and AI (ChatGPT, etc.). When enabled, it is reflected in the HTML on publish.

Main Configuration Items​

  • Enable this feature: If off, the items below are not reflected
  • Provide information to search engines: Output meta information for search engines (default ON)
  • Provide information to AI: Output meta information for AI (ChatGPT, etc.) (default ON)
  • AI Auto-Generate: Retrieves information from sources such as the space, placed AI Avatars, and knowledge base to automatically generate SEO/AIO/LLMO information (consumes 10 credits). Always check the content after generation
  • SEO Information (for search engines): Page title (space name is used if left blank), meta description, etc.
  • AIO/LLMO Information (for AI search): Detailed description, topics (comma-separated), FAQ, AI Avatar introduction, content introduction
tip

Each item can be entered via "AI Auto-Generate" or the individual "Add" buttons.

Placement Mode (Added in v1.20.0)​

Placement Mode Switch via the "To Placement Mode" button at the top right of the preview screen

The "To Placement Mode" button at the top right of the preview screen lets you switch to a mode where you can directly select and manipulate scene elements (models, panels, simple objects, etc.) in the 3D view. This lets you adjust placement while checking the appearance, without hunting through the category dropdown.

How to Operate​

  • Free-fly camera control: Hold right-click and move with WASD, look around with the mouse. Move up/down with Q/E
  • Anchors configured in the scene (AI recommended positions, dome panels, etc.) are displayed as an overlay
  • Click "Preview" to return to normal preview display

JSON Editing​

You can edit settings directly from "JSON Edit" at top right.

  • UI-difficult detailed difference management
  • Reuse of configuration templates
  • Easy change review operation

See Space Settings JSON Detailed Specifications for specifications.

  1. Create basic configuration in AI Avatar Placement/Media Settings
  2. Adjust position, rotation, display behavior in Advanced Settings
  3. Confirm in preview
  4. Save and proceed to publish settings